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Devlog
Pre-Release #1 is here!
June 18, 2025
by
Vistonwafi
3
The Pre-Release Build_2 version has finally been released on my Boosty! The latest update includes fixed bugs and an updated Tutorial. Animations and other improvements with sprites will be released i...
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Pre-release Build_2 will begin on Wednesday
June 15, 2025
by
Vistonwafi
2
Almost all the mechanics planned for Build_2 are at the polishing stage. Sorry to say, I had to push back certain game mechanics to Build_3 due to the extensive time required to overcome technical hur...
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[WIP] Explosive mines!
May 30, 2025
by
Vistonwafi
Mines will help you in the fight against stronger enemies. They cannot be crafted, but can only be found when exploring rooms. Animations and their damage will be edited/fixed closer to the Build_2 re...
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Part I - Alpha Build_2
May 23, 2025
by
Vistonwafi
1
Alpha Build_2 is now available on my Boosty page. Here’s what’s coming in Build_2: Crafting System Revised and improved English translation from RatherDevious Upgrade System New Weapons Combat Sys...
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Announcement of the Alpha Testing Build_2.
May 14, 2025
by
Vistonwafi
4
Hey folks! I’ve got some exciting news to share – alpha testing of the new Build_2 version will kick off on May 19th! In this new version, I’ve been focusing on enhancing the sandbox and surviva...
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[WIP] Crafting System
May 12, 2025
by
Vistonwafi
1
Work on Build_2 is in full swing! The planned crafting system is almost ready, all that remains is to work on the visual design...
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QoL Update
May 07, 2025
by
Vistonwafi
5
I have carefully reviewed the feedback and implemented fixes for new bugs, added tutorial content, as well as made corrections to the English translation in this update. Important note: The update has...
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Collecting Feedback
May 06, 2025
by
Vistonwafi
Before starting work on Build_2, I would like to collect feedback from everyone who has played the current version of the game. It is important for me to know your opinion on the following two systems...
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Hotfix #1
May 06, 2025
by
Vistonwafi
Bugfixes: [Critical] When interacting with the screen in the Intercom again, the game does not crash into the menu. [Critical] If an item is destroyed from the inventory, the game will not crash...
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